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Lode Runner (1985)      

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Details (Sinclair ZX Spectrum) Supported platforms Artwork and Media
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Software Projects
Arcade
Platinum Productions, David J. Anderson, Ian Morrison
48K/128K
1
Kempston, Interface 2, Cursor
Eng
N/A
Audio cassette
UK (£9.95)
Game map, Code sheet
This game is somewhat unique in that the home computer version was later converted into an arcade coin-op.
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Acorn BBC
Sinclair ZX Spectrum


More from other publishers:

Amstrad CPC
Atari ST
Commodore VIC-20
Commodore 64
Nintendo NES
Sony Playstation

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Your Reviews

John Gilbert (Sinclair User)   14th Dec 2008 09:19
ANOTHER ladders and levels game you cry, as you aim Lode Runner at the dustbin ready for the drop.

But, however, there is something extra which makes the game different from the rest. Once you have run up the ladders, swung from poles and picked up gold bricks while dropping the enemy into freshly dug holes, you can switch to Edit mode and change the positions of all moveable objects on any of the 150 screens. You can even switch levels around so that, for instance, level one could become level four at the touch of a key.

Redesigning a screen is as simple as moving a cursor. You first select the object which you want to deposit on the screen. It can be a gold bar, or even yourself. Moving the drop cursor and pressing the fire button will put it on to the new setup.

As for the rest of the game, you might just as well forget about it. The user definition is the most exciting aspect of it and anyone who can work their way through 150 screens of matchstick heroes deserves a prize for perseverance.



John Gilbert


LODE RUNNER Software Projects Memory: 48K Price: £6.90 Joystick: Kempston, Sinclair Gilbert Factor: 6


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History


This title was first added on 13th August 2008
This title was most recently updated on 13th February 2016


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