Title not available to play





Download unavailable






















Advertisement

Battle Command (1990)            

If any details are incorrect, please click here
Please login to add a new title.
Details (Commodore Amiga) Supported platforms Artwork and Media
Publisher:
Genre:
Author(s):
Musician(s):
Minimum Memory Required:
Maximum Players:
Joysticks:
Language:
Media Code:
Media Type:
Country of Release:
Other Files:
Comments:
Ocean Software Ltd
Shooter
Realtime Games, Bryn Redman, Mark Scott
Jonathan Dunn
512K, OCS/ECS
1
Yes
Eng

3.5" Floppy disk
Europe
Game Instructions, Advertisement

Click to choose platform:

Amstrad CPC
Atari ST
Commodore 64
Sinclair ZX Spectrum
Commodore Amiga


VideosScreenshots (Commodore Amiga)
(no videos on file)
  

Please login to submit a screenshot
Your Reviews

(Anonymous) (Unknown)   24th Nov 2010 08:45
Title Battle Command
Game Type 3D Combat Sim
Players 1
Compatibility Not AGA (patch available)
Submission Angus Manwaring Profiled Reviewer

Review
Battle Command was the followup to the classic 3D war simulation Carrier
Command that put you in charge of an advanced aircraft carrier complete
with landing vehicles and a large amount of islands to capture and
exploit. In Battle Command you`re in a tank. If that sounds like a bit of
a put down, then I suppose it is, it`s just that with the first game there
was a huge amount of scope for how you fought, how you handled logistics
and what priorities were assigned. This depth is absent from Battle
Command which may suit some people, but why not just call the game “Tank”
or something? Having “Command” on the end would seem to inevitably lead to
disappointment, given the entirely different approach from the first game.
Okay, so you`ve got this tank, and you have to undertake about 12 missions
to complete the game. Your vehicle is highly advanced, and can withstand a
great deal of punishment. It needs to, most of the missions are long
slugging matches where you have to take out seemingly endless hoards of
enemy tanks and helicopters before you can achieve your objective. True
there is some variety in the objectives and the choice of armament may be
crucial to that specific mission, but for me, most missions felt pretty
similar. I finally stopped playing after endless attempts to win the
bridge mission, where you have to recapture and defend a bridge against
(you guessed) seemingly endless hordes of enemy tanks. It isn`t that
Battle Command is bad, indeed it has some good moments and is generally
well produced, it`s just that given it`s pedigree, it should have been so
much better.


Add your own review for Battle Command! Fill in this section now!

Review this game

Your Name:   Town/City:
Comments:
Leave this field empty:


Rate this Game

Graphics

Sound

Playability

Value for Money

Overall

     

CheatsTrivia
There are no cheats on file for this title.No trivia on file for this title.

History


This title was first added on 20th May 2010
This title was most recently updated on 24th November 2010


Retro Isle
Login    Register     Disclaimer    Contact Us    Online Store            

Unless otherwise stated, content is copyright (C) 1999-2023, Retro Isle.
All rights reserved. Do not duplicate or redistribute in any form