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Rick Dangerous (1989)      

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Details (Commodore 64) Supported platforms Artwork and Media
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Firebird Software Ltd
Platform / 2D
Core Design, Simon Phipps, Stuart Gregg, Bob Toon
Benn Daglish, Dave Pridmore
64K
1
Yes
Eng
N/A
Audio cassette
USA, Europe
Rick Dangerous 2


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Amstrad CPC
Atari ST
Commodore 64
Sinclair ZX Spectrum
Commodore Amiga
IBM PC

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Your Reviews

(Anonymous) (C64 Review)   19th Apr 2012 06:38
Rick Dangerous is a Jump 'n' Run game, where you need to get Rick through four levels with altogether 80 rooms, that are larded with numerous (74) different traps and enemies. You can lay down explosives to bomb away enemies or boulders, shoot with a pistol or "freeze" the enemies for a few seconds with the help of a wooden stick, which although in most cases is not much help. The shots and explosives are each limited to 6. However, you can find boxes of ammunition in hideouts to refill them.

The case history, (Rick, the fearless adventurer is searching for the lost Goolu temple, which he will find, but not in the way he had imagined), was enclosed as a comic. The scans can be found on the C64-Games website under "Manual".

Interestingly there are some similarities between Rick Dangerous and the known Tomb Raider series. The producer is Core Design and also the plot (archaeologist searches for artefact) is similar.

The successor Rick Dangerous II is - concerning the controls and the game principle - very similar to part 1, but plays in a futuristic scenario.


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History


This title was first added on 16th March 2012
This title was most recently updated on 29th January 2018


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