Amstrad CPC Archived News Items

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05 April 2018Reidrac’s Dawn of Kernel promises to be one slick shoot ’em up for Amstrad CPC fans!

Amstrad CPC fans will soon have cause to celebrate since we learned that Juan J. Martinez (Reidrac) is hard at work on his latest project, The Dawn of Kernel, along with artistic contributions from Dylan Barry (loading and title screens).

Set in the reaches of outer space on planet K3E-NL, disaster strikes when the outbreak of a computer virus manages to infest both the networks and life support systems of the planet’s mining colony, triggering a complete evacuation of all personnel.

Click here to read the full article

28 November 2017CPCRetroDev 2017 closes with 29 new games

The CPCRetroDev 2017 is over and again 29(!) new games were submitted and judged by the jury. And so here are the results and downloads for all the games. Even if there were less games submitted, the average quality of all titles was higher than in previous years.

Thanks to all participants for making the CPCRetroDev such a great success!

The #1 winner, Babas Palace, can be seen on YouTube here, or download all submitted titles from the CPCRetroDev 2017 site at the link above.

30 August 2017SymbOS 3.0 arrives!

SymbOS (SYmbiosis Multitasking Based Operating System) from Prodatron has a new version just out.

SymbOS is available for the complete Amstrad CPC 464/664/6128 range (old and new generation), for the MSX1 (+V9990), MSX2, MSX2+ and MSX TurboR machines, for all Amstrad PCW models of the 8xxx, 9xxx and 10 series and for the Enterprise 64/128 machines. It supports preemptive multitasking, 1024 KB dynamic memory, 2 TB filesystem, a 100% flexible windows GUI and is network capable. It requires a minimum of 128KB ram and a block based mass storage device (floppy disc, IDE, SD, etc.).

A large number of core package updates have taken place, plus a good range of new applications, tools and utilities are bundled in with the OS. This is a very exciting project resulting in a useful multi-platform GUI-based operating system!

05 January 2017Chibi Akuma(s), Amstrad Shoot ’em up Now Available

Over at Vintage is the New Old, a news article back in December reported a new game, “Chibi Akuma(s)”, a new spoof-horror crazy shoot ’em up coming to the Amstrad CPC. As promised the game has been released. Download it from the link below.

Download: ChibiAkumas_Multidisk.7z

14 November 2016New Homebrew Games for Amstrad

Outlaws is a new Amstrad game that recently won first place in the #CPCRetroDev 2016 Game Creation Contest.The game has 9 different levels, one level training and two bonus levels. To finish a level, you must kill the number of enemies indicated by the number next to the skull on the HUD. You start the game with 4 lives, the current one and three more represented by stars. Every time you get hit, you lose a live and one of your stars gets a bloody hole. When you lose all your lives the game is over. There are two modes of movement in the game, depending on the state of the fire button. When you press the fire button, Daniel will stay on his position and you will only be able to aim using direction buttons.

There are different items in each stage that enemies will use to hide and avoid being killed. You must destroy these before the enemy uses them. The more you do this, the easier it will be to defeat them, however some items take more than one shot, so you need to be quick on the trigger. When barrels are destroyed, if you are lucky, two items can be released. You must fire at them to pick them up. Barrels are found in some of the stages and also in bonus levels. Money increases your score. You can download Outlaw and all the other game entries from #CPCRetroDev 2016 in one convenient zip file here.

13 November 2016Hire Hare - 2nd place in CPC RetroDev 2016

Hire Hare is an isometric game, much like some of the classics you may remember on the good old Speccy, such Fairlight, Batman and Head over Heels. The main goal of the game is to lead sorceress Hecatia through the dungeon, collecting the nine Black Lamps and ultimately fighting warlock Lycurgus. A secondary goal is to collect keys and unlock the ten treasure chests where Lycurgus keeps his riches, as they will be Hecatia’s reward for her quest.

The Black Lamps and the keys can be collected by simply touching them; picking a Black Lamp up also replenishes the player’s energy. The treasure chests, however, cannot be unlocked unless the player has found enough keys to open them. Lycurgus can only be fought after the nine Black Lamps have been collected.

Hire Hare has been created by César Nicolás González (CngSoft), and it was his entry into the CPC RetroDev 2016 competition in Madrid, winning 2nd place. César had previously won 2nd place in the RetroDev 2015 competition with Frogalot. You can read up on how the game was made over at CngSoft, or download the competition's game here.

28 October 2016Doomsday Lost Echoes, Space Graphical Text Adventure Coming to the Amstrad CPC Soon!

Doomsday Lost Echoes is a graphical text adventure game in English for the Amstrad CPC which will be available soon, completely free of charge (4 days from writing). It's being developed by Doomsday Productions.

The game is made with PAWS and it’s official graphics patch, and to play it you will need 128kb plus a 3.5″ floppy drive or HxC floppy emulator. You can read more about the game in the lengthy developer thread over at

09 September 2016New CPC title, Defence

After 3 years of development, Shining released his tower defense game called “Defence” for the Amstrad CPC.

In the game you play the role of Bill Rizer who has to fight a battle against Red Falcon and his army, where you have to defend the last command base of the Probotectors, who helped and healed you after an explosion. The army of Red Falcon is led by Lance Gryzor, who once was a comrade of Bill in the fight against the Red Falcon.

Defence features great graphics, speech synthesis, nice music, detailed documentation and a great presentation of the game. If you want, you can get a personalized version of the game (digitally or physically) for a small donation. The downloadable version of Defence contains a DSK image for emulation, a HFE image for the HxC floppy emulator and a version for the Amstrad M4 WiFi expansion. Be sure to at least download it from the official homepage.

25 May 2016CPC Game Competition 2016

It's definitely competition season right now, and news of another just hit the headlines - #CPCRetroDev 2016, the 4th edition of the retro game creation contest of the University of Alicante is kicking off. This contest awards the best and most creative developers of the retro scene, able to develop the best games for Amstrad CPC 464.

Your game submissions must be in by 26th October, so why not see what you can put together in 5 months! You can develop either a BASIC game or machine code, as there are separate categories that will be assessed. There are rewards up to 1,050 Euro to be won.

Check the CPCRetroDev 2016 website for details.

14 April 2016ReSeT #28 to take place 24th-26th June

This year's Amstrad CPC Demoparty, ReSeT, is to be held in Coutances, northwest France between 24th and 26th June 2016.

Previously called Amstrad Expo, this party organized by Eliot / Benediction, is a real success each year since 2000. Through its convivial atmosphere, the ReSeT party is an event opened to all the computers enthusiasts no matter about their level and interest: code, electronic, graphics, music, games. You will have the opportunity to discover previews from the upcoming productions and to meet active sceners sharing their knowledge. And as a demoscene tradition, some competitions are planned, so get started on your releases!

For more details on entering the competitions, venue details, entrance fee, etc, go to

22 March 2016Amstrad CPC6128 USB Floppy Emulator Hardware

The IndieRetroNews site ran a review of Piotr Bugaj (aka Zaxon)'s 6128 floppy emulator with SD card slot. This month he's managed to add sound capabilities to the circuitry, so you get a floppy drive noise while it's loading!

You can visit IndieRetroNews for more details, or purchase the device from for 26.99 + P&P.

05 February 2016ReSeT #28 CPC Party on 24-26 June

The biggest french Amstrad CPC party, the ReSeT #28, will take place in Coutances / France from 24th-26th June 2016. Like every year, the party is organised by Eliot / Benediction. It is open to all computer enthusiasts and for everyone who is intersted in coding, electronics, graphics, music, on the Amstrad CPC. Be sure to participate if you can. For more information or to register, click here.

02 February 2016WinApe CPC emulator updated

A new release of Richard Wilson's excellent CPC and CPC Plus emulator is now available. Version 2.0b2 is largely a bugfix release for the previous version but with some smaller improvements also.

WinApe runs on Windows 32-bit or 64-bit, and provides the most full-featured emulation of all CPC models, has a built-in assembler and debugger, and supports DSK/ESDK/ARC and DSC disc images.

For more information and to download, visit the WinApe website.

31 December 2015Skool Daze Final Version launched for CPC

One of the Spectrum's best-loved titles of 1984 was Skool Daze, by Microsphere. Sadly for CPC owners it was never released for the Amstrad.

So how would you like to play the Amstrad conversion which in the last month or so was finally released by the developer Joseman? You would? good! Because it is available to download or a 464-compatible version here and works via an Amstrad emulator or real Amstrad CPC hardware!

For more information visit CPCWiki.

02 November 2015CPCRetroDev Final Results

CPCRetroDev 2015 has ended with one of the greatest results in years for all the Amstrad community.

35 games were presented, most of them of very high quality. The jury has had a very complicated decision to select those who deserved awards and mentions, but the results are now in! So get over to CPCRetroDev to check out the finalists, and of course, to download them and play!

Also, with the success of the competition, CPC-dedicated website Push 'n Pop interviewed the organiser of the event. You can read the full interview by clicking here.

02 October 2015Amstrad CPC emulator updated

ACE is an Amstrad CPC emulator developed by Philippe Rimauro running on MorphOS. The emulator is written in the C language and its GUI is based on MUI 4. The changes in this version are: Improvements for the border emulation, tape configuration menu, snapshot loader and breakpoints.

The current version of ACE does not offer all the features the author expects yet. Nevertheless, most of the Amstrad CPC and Amstrad Plus games and demos are working perfectly; actually, the quality of the emulation is already superior to what the existing big CPC emulators on PC/Windows can produce.

In addition to the high quality emulation, ACE features full screen and overlay display, editors and analyzer windows for all emulated CPU and chipsets, advanced breakpoints management, a very powerful set of AREXX commands for cross-development, a plugin interface... and much more...

Click here for details of this latest release.

16 April 2015C4CPC Flash Cart for Amstrad Plus and GX4000

While both ZX Spectrum and Commodore 64 owners have enjoyed the benefits of modern devices to boot classics into memory, Amstrad fans on the other hand have had to make do with makeshift solutions to flash cartridges. Thats all about to change though following the release of an all new flash cartridge dubbed the C4CPC.

Click here to read the full article

04 January 2015X-MASS flash drive for CPC

Shown at the ReSeT #18 event in France, the X-MASS is still a work in progress. This last MX4 expansion is a mass storage device. It embeds a 128MB flash drive for storing thousands of files into your CPC and definitively makes it autonomous as no PC is required to configure and use it (ACMEDOS ROM will be provided with the board).

The device is designed to be plugged into the CPC expansion port by using a 50-pin ribbon cable, or into a MotherX4 expansion mainboard, which itself is a multi-slot board that allows to plug up to 4 expansions into the back of your CPC.

For more information, or to pre-order please visit the Cent Pour Cent website.

14 November 2014New Sugarbox v0.23 Amstrad CPC emulator

Today a new version of the Amstrad CPC emulator Sugarbox is out! To summarise the updates: [TAPE] : Tape support for CDT/WAV/VOC/CSW(v1.1 & v2.0, with or without Z-RLE encoding) files are supported, Ability to save Tape as WAV, CDT (with only DRB or CSW blocks), CSW (v1.1 or 2.0 compressed) - This is preliminary work.

[FDC] : Head is no longer forced to track 0 when a disk is ejected. This fix a bug in disk swapping for Targhan. Track delay time added. This fixed a weird protection scheme on Daley Thompson Olympic Challenge. The US1 FDC bit is no longer wired. This fixed Sphaira original game. When Read id is performed on a not formatted track, the track was incorrect in the result. This is now fixed, fixing Return of the jedi . Fixed a bug that only load up to 42 tracks per side for a disk. Now, 720k disk (with 82 tracks) can be loaded again correctly. Fixed a bug that prevent motor command to be taken in account. Fixed a bug related to BC bit in register 2, making Starfox game to work.

[General] : Now toggle the emulation speed between 100% and No speed limit

Head over to the Sugarbox site for more details.

03 October 2014CP/M Source code now available at the Computer History Museum.

The CP/M source code (v1.1, v1.3, v1.4 and v2.0) is now avalaible at the Computer History Museum.

The Computer History Museum will now let you download four versions of CP/M for a non commercial use :
v1.1 (1975) v1.3 (1976) v1.4 (1978) v2.0 (1979) Note that it was v2.2 which was available for Amstrad CPC.

Sadly, Gary Kildall, the creator of CP/M is no longer with us, since 1994.

10 September 2014SymbOS 2.1 for Amstrad CPC, Amstrad PCW and MSX

Prodatron just released the final version of SymbOS 2.1, his multitasking and multiplatform operating system for the Amstrad CPC, Amstrad PCW and MSX. Again, the changelist is long, so be sure to download the latest version and check the new features by yourself. You can download it from the SymbOS download page. You can discuss the new version on the CPCWiki forums as well.

Changes include a New multiline textinput control, Interbank calls, 64K cluster support, Settings autosave, and Improved SymShell.
New apps include Notepad, Conways Game Of Life, 4-In-A-Row and Tetris 2014.

16 August 2014Xyphoe celebrating the 30th birthday of the CPC 464

Xyphoe, well known for his great Amstrd CPC game videos on YouTube, just uploaded a new video in which he celebrates the 30th anniversary of the Amstrad CPC 464. This one hour video features Darran Jones, Larry Bundy Jr. and Steve Benway, who altogether look retrospectively back at the history of the CPC 464, the CPC games, the competition with the Commodore 64 and the Sinclair and the actual development of course. Thanks for this great video Xyphoe!

Watch the whole video on YouTube here

14 July 2014CTC-AY (PlayCity) to be released in August

One year after its official presentation at ReSeT party, the CTC-AY freshly called PlayCity is about to be released in August! As for TotO's last boards, it will be MotherX4 formated and available at

PlayCity will offer a lot of new features to your CPC such as 6 audio channels with programmable frequency (stereo line out and speaker mono mix in), 4 counter/timer channels for programmable interrupt (including NMI), IM2 vectorized interrupt support, raster lines interrupt support, CRTC hardware CURSOR, etc.

Very promising! Stay tuned by reading this topic on CPC Wiki!

16 April 2014X-MEM

TotO/ ACME strikes again! X-MEM is a new memory expansion for our CPC embedding up to 512K RAM, 512K of flash ROM and allowing you to replace the lower ROM to use different firmwares and BASIC.

The X-MEM is MX4 formatted (8x5cm), which allows it to be directly plugged into the MotherX4. You can obviously use the X-MEM on the CPC expansion port by using a 50-pin ribbon cable. The ROM part uses a flash memory that can be programmed 10,000 times. The RAM part supports all* the PAL modes and can be used on CPC464, 664 or 6128 to push them to the same level of compatibility. * On some 464/664, the C3 mode may not work properly if the CPU is not replaced by the original Zilog version. (CP/M, Pac-Man emulator and Phortem use it)

You can get more details and pre-order it on its dedicated page at However, be patient to get yours because TotO builds the boards as he receives the pre-orders. But it is worth waiting as it is a super quality job!

Three models are available: 19.90 (256K ROM) 24.90 (512K ROM) 34.90 (512K ROM / 512K RAM)

26 March 2014Champ Assembler ported to CPC

A recent survey proved that there were still 4 CPC coders using their CPC to code. This news is dedicated to them. Maybe you missed it, but a new native assembler has been released some weeks ago: CHAMP!

Thanks to Bruce Abbott, the source has been ported from the ZX Spectrum to the CPC, and enhanced a lot. The actual version is 3.03, but you can get an updated version in this CPC Wiki's related thread. The main assets of this assembler/debugger are the fast assembling task and the extra-memory management.

11 March 2014SAMdisk 3.8.1 released

SAMdisk is a tool by Simon Owen to convert floppy disks into various disk images which can be used in emulators. It works with almost all PC floppy controllers and supports also some copy-protected formats. It requires that you have fdrawcmd.sys, a low-level floppy disk driver, installed on your system.

You can download the latest version (3.8.2) from the SAMdisk website. There are version for Windows (2000+), OS/X, and Linux.

04 February 2014New Homebrew website for Amstrad CPC is a new website which is dedicated to Amstrad CPC indie games. All games are featured with some screenshots, a description and a short review. See for yourself and go to

HOMEBREW.AT regularly offers new tests or reports dedicated to indie games on CPC. The CPC scene is very active and many games are released each year. HOMEBREW.AT tries them for you and draws substantial details in few lines! But far from simply follow the news, we return to games published in the past, whether recognized or remained in the shadows. Because a homebrew title can be a recent game or just a good program published in a magazine.

For each test, HOMEBREW.AT offers a standardized and numbered cover that you can print and slip into a 3" disc box to protect your favorite games - a way to pay tribute to this profusion living on CPC and to those enthusiasts who feed the legend!

08 November 2013Arcade Game Designer (AGD) v1.3

onathan Cauldwell released a new version of the Arcade Game Designer (AGD) for the Amstrad CPC. With the AGD you can design your own arcade games. It features an own simplistic language, a sprite editor, a screen editor, etc. It is also possible to port games between the different platforms. The games Lab Escape and Jigsaw Rescue were built with the AGD.

You can get more information and find the latest version in the AGD forums.

fixed sprite corruption at right edge of screen
return to BASIC at end of game
check for objects at next sprite position, not last position
sprites can now be spawned safely in main loop events
joystick 0/1 now selectable

01 July 2013CTC-AY

A new expansion card is incoming for our CPCs! After having worked on it for some months and presented a prototype at RetroMadrid last year, TotO was at ReSeT #10 with his CTC-AY board where he finally revealed its features and demonstrated some of its possibilities.

To those who were not at the party, you can discover the full features list in a dedicated thread on the Push 'n Pop forum. By now, the board is only available for the developers who are working on games, tools, file system, etc., so we still have to wait a bit for the official release!

Audio: 2x Yamaha YMZ294 (AY compatible) on custom ports (no PPI) Add 3ch Left / 3ch Right with speaker mono mix and stereo mix output
Counter/Timer: Z80 CTC (4MHz) with vector interrupts handling (IM2) Programmable audio clock (CPC, ZX, ST, ...) CRTC cursor signal can trigger /NMI A 16bit general purpose Timer
Cartridges Slot: Up to 2MB Flash ROM on pages 128-255 ($DFxx) Lower & Uppers are programmables from CPC Auto-boot support Optional 8KB saves (w/o battery)
Other: Bus reset button Soft reset friendly ($F8FF)

Cartridges will come in 4 flavors , 256K,512K,1M,2M starting for something like 6 to 19 (targeted price)

29 June 2013Relentless game

An entry in the 16KBs ROM Game Development Competition composed by Axelay, rexbeng and Tom&Jerry is Relentless, and it's looking awesome!

Download this brand new arcade game for your CPC now!

25 May 2012R-Type revisits the CPC

Almost 25 years after its arcade release, Easter Egg is proud to announce to you that R-Type is finally back for your Amstrad / Schneider CPC 128K. Yes, CPC like Colour Personal Computer, no more like Crappy Port Compomise... So, dont miss your last chance to blast off and strike the evil Bydo empire!

R-Type displays 16-colour sprites and maps, converted from the arcade graphics. Move your R-9 spacecraft through improved stages with starfields, animated background, parallax scrollings and more. Now fast and fully animated.

The original arcade spirit is back on this 128K version. Choose how many lives and continues will be used to play. Each cleared stage displays its score at end to follow your progress. R-Type support 2 fire buttons for a true arcade experience. (alternative keyboard layouts for all CPC) A special mode is available for casual gamers. Learn how to play, select the start stage, chose to keep weapons and rebirth where you die. Tips will help you to defeat boss aliens.

Download the CF2 Side A/B disk image here!