9 LIVES INTRODUCTION Bob Cat has a girl in every town, but there is one who's special to his heart; Claudette cat. Claudette has the biggest eyes you've ever seen and Bod aims to make her his queen. Off Bob goes to sing his night song, but arrives just in time to see his beloved being whisked away be two of the mad scientist's men. What horrendous experiments will the scientists carry out on old cutie paws? Can bob save her in time? LOADING INSTRUCTIONS Turn off the computer and disconnect all unnecessary peripherals. Place the 9 lives program disk in DF0: and switch on. The title screen will appear. Press the fire button on the joystick to start the game. GAME CONTROLS JOYSTICK CONTROLS WALKING: Joystick left and right to walk. HOP UP: Joystick up. JUMP: Pull Joystick down to crouch for a jump, the longer you hold the Joystick down the bigger the jump will be. Pressing fire during jump cancels the jump. THROWING WOOL: Pressing the fire button throws a ball of wool to stun your opponents. SWIMMING AND FLYING: Move the Joystick in the direction you wish to travel. KEYBOARD CONTROLS ESC - Abandon game F1-F4 - Access levels 1-4 F9/F10 - Music ON/OFF DEL/HELP - Paws Mode ON/OFF NOTE: F1-F2 only functions once the previous level has been completed. GAME PLAY Bob's aim is to rescue his girlfriend from the mad Scientist. Before he can do this he must first rescue his buddies. There are six caged cats in each section of the trail and they must all be released before Bob can gain access to the next section. On his travels Bob will meet many mutated animals who will sap his strength whenever he touches them. Bob can stun these creatures by hitting them with his ball of wool. Scattered along the way Bob will find various items which may aid him in his quest. There is food which will help to restore his energy, presents which he can collect for his girlfriend, keys which he will need to open doors and to release his pals and other special items which affect Bob and his environment. Picking up a pair of wings puts Bob into Heli-Bod mode, allowing him to fly. Picking up a cat's head awards Bob with an extra life, collecting a white cat's head wearing sun-glasses switches on invisi-Bob mode, making Bob invisible to his foes Collecting a shield bearing the letter B turns on Super-Bob, which temporarily protects Bob from attack from mutant animals. HINTS AND TIPS If Bob is near the top of the screen hopping up will scroll in the area above. When Bob is jumping from the bottom of the screen the height of the Jump Meter will be level with the top of his jump. Use the paw-marks next to the jump meter to gauge the height of your jumps. Don't rush into new areas, give hidden hazards time to expose themselves.