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Deep Strike (1986)      

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Details (Sinclair ZX Spectrum) Supported platforms Artwork and Media
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Durell Software Ltd
Arcade
Nick Wilson
48K
1
Kempston, Interface 2, Cursor, Redefinable Keys
Eng
N/A
Audio cassette
Europe


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Amstrad CPC
Commodore 64
Sinclair ZX Spectrum




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Your Reviews

Feb 1987 - Iss 14 (Your Sinclair)   28th Nov 2011 05:58
Ed was going to give this to Rachael, but thought better of it when I pointed out that it would only result in numerous 'Fokker' jokes. So it was passed to me. I should have kept my mouth shut!
How to describe Deep Strike? It's a shoot 'em up without the excitement. It's a flight simulator without the simulation. In fact it's totally lacking in stimulation as well.
The World War One plot has you flying shotgun to a bomber while tri-planes appear out of the blue to take the odd pot shot at you. You can go up or down or swing side to side - no complex controls here. You possess a rather advanced compass which warns you when you're heading into flak, and you can dump the odd bomb on the dumkopfs below too.
Durell has put its faith in a solid 3D landscape effect. Not only is it painfully slow but it's altogether less satisfying than the vector graphics of Tomahawk, for example. Though the game is described as "a MUST for all dog fight enthusiasts," it reminded me most of two geriatric corgis sniffing each other.
Suffice to say that at budget price this would be alright, but at almost ten quid it's a real bum deal that should be grounded immediately!

Gwyn Hughes


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History


This title was first added on 26th June 2007
This title was most recently updated on 28th November 2011


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