Welcome to Retro Isle, the only destination on the planet that covers all the most popular home computers of the 70's, 80's and 90's! Game Junkie or Hardware Hacker, it's all here.

Finding your way round Retro Isle is easy! For hardware info, just use the dropdown menu below the Retro Isle logo, hover over a manufacturer, and a sub-menu will appear, showing various computers.

If you want to look-up an old favourite game, just type it into the "Search" box to the right of the Retro Isle logo. You can also use this search facility to find a publisher's name, an author, or news article content. When you've found it, feel free to submit a review or a rating!

Registered users can contribute further by adding inlays, screenshots and extra files.

Karateka (1984)
Commodore 64


Publisher Spotlight

Click here for more details

Ubisoft Entertainment S.A. is a French multinational video game developer and publisher, headquartered in Montreuil, France. It is known for developing games for several acclaimed video game franchises including Assassins Creed, Far Cry, Ghost Recon, Just Dance, Rainbow Six, Prince Of Persia, Rayman and Splinter Cell.

In March 1986, five brothers of the Guillemot family founded a computer game publisher, Ubisoft, in Carentoir, a small village located in the Morbihan department of the Brittany region, in France. Yves Guillemot soon made deals with Electronic Arts, Sierra On-Line, and MicroProse to distribute their games in France. By the end of the decade, Ubisoft began expanding to other markets, including the United States, the United Kingdom, and Germany. They also entered the video game distribution and wholesale markets, and by 1993 they had become the largest distributor of video games in France. In the early 90s, Ubisoft initiated its in-house game development program, which led to the 1994 opening of a studio in Montreuil, France. It later became their administrative and commercial head office, even as the company continues to register its headquarters in Rennes. Ubisoft became a publicly traded company in 1996 and continued its expansion around the globe, opening locations in Annecy, Shanghai, Montreal and Milan.




Latest Downloads


TitlePlatform
Earth DefenceSinclair ZX Spectrum
TetrisSinclair ZX Spectrum
SpectraprobeSinclair ZX Spectrum
DominoesSinclair ZX Spectrum
Slicker PuzzleSinclair ZX Spectrum
Altered BeastSinclair ZX Spectrum
BMX Simulator 2Commodore 64
Super SkiSinclair ZX Spectrum
Raid 2000Commodore 64
Krazy KongSinclair ZX81

News

Panic! Dizzy Oliver Twins new title smashes Kickstarter goal

Panic! Dizzy - A 'new' old game by The Oliver Twins smashes Kickstarter goal!

After raising an incredible £20,780 thanks to backers, the latest Kickstarter for Panic! Dizzy; A 'new' old NES game by The Oliver Twins that has been lost and found in The Oliver Twins attic, is now a massive success.15 March 2019

New Bruce Lee title for C64

Return of Fury is a continuation of the original game Bruce Lee, developed by DataSoft Inc, in 1984.

It features all of the classic gameplay, but now in a brand new world. The improvements were made by Vidar Bang, Rune Spaans, Anders Rodahl, Kåre Johansen, Roy Widding, Andrew Fisher, Vinny Mainolfi, Chris Stanley, Tom Roger Skauen and Paul Hughes.

More details can be seen on the Megastyle website. 08 March 2019

New FPGA-based C64 Video Enhancement

A new FPGA-based modification board for the Commodore 64 computer is being developed to produce YPbPr video output.

The C64 is the most iconic device of the 8-bit computer era and there is a huge library of software and hardware modifications available. Nevertheless the video output quality is inherently poor by modern standards, even with the use of the s-video option. This is specially true with LCD flat screens that amplify the visual artifacts even more.

This clever piece of kit developed by user C0pperdragon bypasses the chrominance/luminance signal generation of the VIC-II and computes a YPbPr signal directly from the digital information available inside the computer. As it turns out, it is enough to passively listen to just about 22 pins of the VIC-II to figure out what video signal it actually intends to generate. Using the information from these pins and some logic implemented in an FPGA, a pixel-perfect replication of the video image can be generated.

For more details, head over to C0pperdragon's GitHub page.15 March 2019

Amiga classic Stunt Car Racer ported to the BBC Master

Originally written by Geoff Crammond, also known for Formula One Grand Prix, this iconic title was a huge hit on the Commodore Amiga and Atari ST back in 1989.

Now The Bitshifters Collective and Kieran Connell have managed to port the game to the Acorn BBC Master!

This feat required a lot of effort to get the graphics running so super-smooth, but it really plays well! The BBC Master is a 2Mhz 6502 with 128Kb RAM, so it is really amazing to get this running on a stock 8-bit system.

Head over to the Bitshifters Collective GitHub page for more info. It's also listed on pouet.net.07 March 2019

Knight Lore Ported to the Plus/4

The Ultimate Play the Game classic, Knight Lore, has been ported to the Commodore Plus/4. The game is producted by Rod & Emu Productions, developed by Emu (code), and includes music by Saul Cross graphics by Almighty God.

The title also includes a number of built-in cheats to make it a little easier, supported both PAL and NTSC machines, as well as SID card or original TED for audio.

Click here for the Plus/4 Web page.07 March 2019

STICKY How to contribute

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