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Amstrad CPC-series

Vital Statistics

Introduced April 1984
Retired: 1990
Prices: CPC464: £299 (mono), £399 (colour), CPC664: £339 (mono), £449 (colour), GX4000: £99
Quantity Sold: approx 3,000,000 CPC464s
Countries: UK (Schneider in Europe)
Ports: Centronics port, bus port, Atari-style joystick port, floppy disk port, DIN socket for monitor, stereo headphone jack
Usable RAM: 64K + 16K video memory (CPC464,664,464+), 128K (CPC6128/+)
Built-in ROM: 32K
Colours: 27 colours CPC
Graphics:
CPC-range:160x200 (16-colour), 320x200 (4-colour), 640x200 (2-colour)
Text: 20x25, 40x25, 80x25 respectively
Sound: 3 channels + 1 noise channel (AY-3-8192 chip)
Built-in Language: Locomotive BASIC
Built-in OS: AMSDOS (CPC664 only) - can also use CP/M 2.2 or 3.0
Clones: KC Compact (East Germany) - made from Soviet and East German components


more...


What's it like today?


Fun Factor:
3/5
Rarity
: Fairly common
Typical value: £30
Boxed & Mint: £80

 

The Amstrad CPC (Colour Personal Computer) series of computers comprises the CPC464, CPC664, CPC6128, 464+, 6128+ and finally the GX4000. All these had the internal codename of " Arnold" during design and manufacture. They were sold throughout most of Europe under the Amstrad label, but in Germany they were sold through Amstrad's local distributor - Schneider. As such, German-sold units had Schneider badges and a Schneider ROM boot display message.

The CPC464 (codename Arnold ) was launched on 21st June 1984. Amstrad's marketing slant with the CPC-series was that it was sold with everything you needed "out of the box". The CPC464 was very distinctive with its rectangular sharp-edged black box with a built-in cassette recorder, and colourful keys. Over 3 million CPC464's were sold throughout its lifetime. By the time it was launched, however, it was late in the game and the Sinclair ZX Spectrum and Commodore 64 both had a huge market share. Owners of the CPC464 could purchase a 3" floppy drive (models DDI-1 or FD-1) to take advantage of this faster medium. Production ot the CPC464 ceased in 1990.

The CPC664 ( Arnold 2) and CPC6128 ( Arnold 3) both came with a built-in 3" floppy disk drive. The 664 was essentially a 464 with a more rounded-edged keyboard and a 3" floppy drive in place of the 464's cassette recorder.

The 664 was released in April 1985 in the knowledge the 6128 would be released soon, but due to falling memory prices, Amstrad released the 6128 earlier than expected, and so the 664 was short-lived, being superceded by the 6128 after just 6 months.

The 6128 was a 664 with 128K of RAM and a more professional keyboard. Most software was designed to run within the 64K limit of the CPC464 and 664 machines. Only a few titles used the 6128's additional memory capacity.

The Arnold 4 (the cost-reduced 464 and CPC6128) machines were released in 1988 in order to reduce the cost of manufacture to Amstrad. This was acheived primarily by reducing the quantity of ICs on the board, bring the functions of the 6845 CRTC (TV controller chip) and 40010 "gate array" IC under a single ASIC custom IC. The PCB was hence also smaller.

The 'CPC Plus' machines (codename Arnold 5) consisted of the 464+ and the 6128+. These were sold only in the UK and Spain from 1990, and featured hardware sprite support and a redesigned board. They also supported a palette of 4096 colours and soft-scrolling. All 'plus' machines came with a cartridge slot. Bundled with the 464+ and 6128+ was the 'Burnin Rubber' game on the "system" cartridge, as well as Locomotive BASIC. These machines got new monitors, too. The MM14 is the grey-scale monochrome version, and the CM14 is the colour version, both with new connectors so you cannot use these with an old CPC computer or vice versa. The plus range was a disaster commercially, primarily because it was launched directly into a growing 16-bit market with an 8-bit core (Zilog Z80B CPU).

 

 

 

GX4000 was Amstrad's failed attempt at the 8-bit games console market. Released in 1990, it was having to compete against brand new 16-bit rivals such as the Sega Megadrive. Just a few games were released by launch date, and only about 40 dedicated games were ever written to take advantage of the GX4000's capabilities. Since the GX4000 was backwardly compatible with the entire CPC-series of computers, many other games that were released for the GX4000 were old CPC464 games put onto cartridge. This received a lukewarm warm welcome by prospective purchasers of the console, and it never took off.