Highway Encounter (1985) 
| Details (Amstrad CPC) | Supported platforms | Artwork and Media | |
|---|---|---|---|
| Publisher: Genre: Author(s): Graphics Mode: Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Other Files: Comments: | Vortex Software3D sci-fi 64K 1 Yes Eng N/A Audio cassette UK (£8.95) Highway Encounter map, Game instructions Won an Amtix Accolade in Issue 1, Nov 1985 | Click to choose platform: Amstrad CPC Sinclair ZX Spectrum Commodore 64 ![]() |
| Videos | Screenshots (Amstrad CPC) |
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| (no videos on file) |
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| Your Reviews |
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Issue 1 (Nov 1985) (Amtix) 15th Jun 2016 03:19In my mind this was one of the Spectrum games of ' this year, the same has to be truefor the Amstrad. The only I problem with Highway Encoun-ter is the lack of sound and ; perhaps just a little glitch with the speed; when more than four or five characters appear on the screen the game slows marked-ly. I really like it, however, it's very playable and graphically superb.
This is simply one of the best games I've played on the Amstrad _ brilliant graphics.addictive and objective gameplay make this a real winner, the compulsion to keep going back for 'just another go' is exceptionally high with its challenging qualities. It's a shame the graphics don't scroll, but / suppose that would be asking too much but as it is with the flick screen it is still very good. The sound could have been improved upon no end, as it stands there's just a 'poop'and a couple of rustles and nothing else, I'm not too sure how much lasting interest the game has.
it's essentially a pattern game (once learned easily done again) but it certainly is addictive.
Presentation 83%
Everything helps to make this an easy game to get into, not so simple to get out.
Graphics 93%
Some of the best 3D graphics to grace Straddles's glazed face.
Sound 61%
No tunes but spot FX well used.
Payability 91%
Once the asteroid style control is mastered the action becomes fun.
Addictive qualities 90%
30 screens of road should keep you going for quite a while — and it's the sort of game that makes you want to get better at it.
Value for money 78%
Standard price for a clever game and a polished piece of software.
Overall 92%
An excellent addition to the Amstrad's software range
This is simply one of the best games I've played on the Amstrad _ brilliant graphics.addictive and objective gameplay make this a real winner, the compulsion to keep going back for 'just another go' is exceptionally high with its challenging qualities. It's a shame the graphics don't scroll, but / suppose that would be asking too much but as it is with the flick screen it is still very good. The sound could have been improved upon no end, as it stands there's just a 'poop'and a couple of rustles and nothing else, I'm not too sure how much lasting interest the game has.
it's essentially a pattern game (once learned easily done again) but it certainly is addictive.
Presentation 83%
Everything helps to make this an easy game to get into, not so simple to get out.
Graphics 93%
Some of the best 3D graphics to grace Straddles's glazed face.
Sound 61%
No tunes but spot FX well used.
Payability 91%
Once the asteroid style control is mastered the action becomes fun.
Addictive qualities 90%
30 screens of road should keep you going for quite a while — and it's the sort of game that makes you want to get better at it.
Value for money 78%
Standard price for a clever game and a polished piece of software.
Overall 92%
An excellent addition to the Amstrad's software range
Issue 1 (Nov 1985) (Amtix) 15th Jun 2016 03:18| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 17th January 2011
This title was most recently updated on 15th June 2016







