Archipelagos (1990)



| Details (Commodore Amiga) | Supported platforms | Artwork and Media | |
|---|---|---|---|
| Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Comments: | LogotronStrategy 512K Yes Eng 3.5" Floppy disk Worldwide | Click to choose platform: Atari ST Commodore Amiga |
| Videos | Screenshots (Commodore Amiga) |
|---|---|
| (no videos on file) |
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| Your Reviews |
|---|
(Anonymous) (Unknown) 24th Nov 2010 08:32Title Archipelago
Game Type 3D Combat Sim
Players 1
Compatibility ECS (AGA's ECS-chipset emulation works, disable caches)
HD Installable HD-patch: from Bert Jahn's WHDLoad page
Submission Dino Dini dino@pod-1.com http://www.dinodini.com/ (Celebrity Reviewer)
Review
One of those games I picked up a long time ago (around 1991) in some
discount rack, but I played it for a while. The actual details of the rules
escape me now. The game was interesting at the time as it used a 3D display
although it was not in any way real time. That was OK, as it was a puzzle
game after all. The biggest criticism of it was that the gameplay was
rather repetitive.
I am always impressed with games that have designed to work well within
constraints. In this case, although it was not a classic like Lemmings or
Sim City, I kept going back to playing it as a break from coding my soccer
game (the one that eventually became GOAL!) for some time.
Game Type 3D Combat Sim
Players 1
Compatibility ECS (AGA's ECS-chipset emulation works, disable caches)
HD Installable HD-patch: from Bert Jahn's WHDLoad page
Submission Dino Dini dino@pod-1.com http://www.dinodini.com/ (Celebrity Reviewer)
Review
One of those games I picked up a long time ago (around 1991) in some
discount rack, but I played it for a while. The actual details of the rules
escape me now. The game was interesting at the time as it used a 3D display
although it was not in any way real time. That was OK, as it was a puzzle
game after all. The biggest criticism of it was that the gameplay was
rather repetitive.
I am always impressed with games that have designed to work well within
constraints. In this case, although it was not a classic like Lemmings or
Sim City, I kept going back to playing it as a break from coding my soccer
game (the one that eventually became GOAL!) for some time.
| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 15th March 2007
This title was most recently updated on 24th November 2010





