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Rapid Fire (1987)      

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Details (Sinclair ZX Spectrum) Supported platforms Artwork and Media
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Comments:
Mastertronic Ltd
Arcade
Icon Design Ltd, R. Womack
48K
1
Kempston, Interface 2, Cursor, Redefinable Keys
Eng
N/A
Audio cassette
Europe


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Commodore 64
Sinclair ZX Spectrum





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Your Reviews

Issue 45 (Crash)   14th Mar 2011 04:55
The crime of the month, if not the century, is under way - criminals have made their headquarters in a deserted warehouse and filled it with computer equipment, and they're ready to paralyse the electronic security systems of four victim banks.

There's only one solution, so your police superiors have ordered you to destroy the warehouse and all the equipment it contains.

To do this, four plasma computers must be deactivated. The active (red) rotating plasma vent in each computer is its Achilles ' heel, and should be taken out by a well-directed shot.

But the computers are protected by a swarm of desperate criminals who just don't like an undercover cop that much. You carry a gun for protection against these evil rapscallions and their grenades and missiles (but be careful - while you're busily gathering points, the gun can overheat).

After taking out the plasma computers, you can enter the master level of the warehouse hideout, thus setting off a chain reaction in the central power electrode and foiling the bank robbers' plans for good.



CRITICISM
'I'm sick of all these 'shoot every person in sight' games - they were only appealing for a short while, and now they're very tedious and boring affairs. Rapid Fire is the epitome of everything bad about this genre. It has absolutely no content, and it seems pointless going around blasting every single thing that moves. I'm not a pacifist, but all this violence makes me sick.'
PAUL … 27%

'Rapid Fire is a highly boring, unaddictive shoot-'em-up. The graphics look like they were made in ten minutes on a Friday afternoon (some of the enemies weapons are like black lemons, and your own machine gun is a simple stick) and the animation is pathetic. The only decent thing about Rapid Fire is the loading screen, so there's nothing worth buying here.'
NICK … 40%

'This is the kind of primitive junk I'd have expected from a budget label a couple of years ago. The gameplay is extremely limited, so there's virtually no playability. And the graphics are horribly flickery, with unconvincing animation of the main character - though the characters are nicely detailed. I doubt Rapid Fire will appeal to many; it certainly left me cold.'
BEN … 30%

COMMENTS
Joysticks: Kempston, Sinclair
Graphics: poor and badly-defined
Sound: squidgy explosions
General Rating: A very inferior shoot-'em-up with little playability.

Presentation 52%
Graphics 46%
Playability 27%
Addictiveness 25%
Overall 32%


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History


This title was first added on 12th February 2007
This title was most recently updated on 14th March 2011


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