Carnage (1992) 
| Details (Commodore Amiga) | Supported platforms | Artwork and Media | |
|---|---|---|---|
| Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Comments: | ZeppelinRacing 512K Yes Eng 3.5" Floppy disk Worldwide | Click to choose platform: Commodore 64 Commodore Amiga |
| Videos | Screenshots (Commodore Amiga) |
|---|---|
| (no videos on file) |
Please login to submit a screenshot
| Your Reviews |
|---|
Mar 1993 (CU Amiga) 4th Dec 2011 03:30Travel all the way back to the mid-eighties and you'll find a very popular arcade game by the name of Super Sprint. This map-view, multi-player racing game was a massive hit both in the arcades and on home machines, thanks to its Activision license. Since then we've had Supercars, Grand Prix Simulator, Jupiter Run and now we have Carnage. The latest in a long line of very small cars with fiddly rotational controls.
Carnage features 16 tracks, and up to four players can race each in sequence as part of a league-based championship. Any less than four human players and the computer takes the remaining wheels. Three laps of each of these tortuous circuits have to be completed within the time limit, and if applicable, before any of the computer drone cars finish the race.
It's fast by any reckoning, but the controls are a little unpredictable. The acceleration, for example, is irrational. Sometimes you can shoot from a standing start without using turbo charge or nitro or whatever it's called in this incarnation, where as other times you can't get going without a push. This isn't a bad version, but with Gremlin's Supercars 2 already out on budget, why would you want to look at this?
Tony Dillon
Zeppelin £7.99
68%
Carnage features 16 tracks, and up to four players can race each in sequence as part of a league-based championship. Any less than four human players and the computer takes the remaining wheels. Three laps of each of these tortuous circuits have to be completed within the time limit, and if applicable, before any of the computer drone cars finish the race.
It's fast by any reckoning, but the controls are a little unpredictable. The acceleration, for example, is irrational. Sometimes you can shoot from a standing start without using turbo charge or nitro or whatever it's called in this incarnation, where as other times you can't get going without a push. This isn't a bad version, but with Gremlin's Supercars 2 already out on budget, why would you want to look at this?
Tony Dillon
Zeppelin £7.99
68%
| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 4th November 2005
This title was most recently updated on 4th December 2011






