Rescue at Rigel (1980) 
| Details (Commodore VIC-20) | Supported platforms | Artwork and Media | |
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| Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Comments: | EpyxAction Adventure / Sci-Fi Automated Simulations, Jon Freeman, J. W. Connelley, George Barr 16K 1 - Eng 416C Audio Cassette USA | Commodore VIC-20 |
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(Anonymous) (Unknown) 19th Apr 2012 06:18Rescue at Rigel is a game published by EPYX for various home computers in the early 1980s. A VIC-20 version (product number 416C) was released on cassette in 1982 and required 16K of expansion RAM to run. This was the first game in the Starquest series, followed up by Star Warrior.
Rescue at Rigel is a turn-based exploration and combat game that uses the same game engine as EPYX's successful dungeon-romp "Temple of Apshai". However this science-fiction themed game moves the action to deep space and an alien world. The player controls the hero "Sudden Smith" who, equiped with a blaster and his wits, must rescue 10 human hostages within the span of one hour from an insectoid base orbiting Rigel. The game displays the action in a top-down manner which shows the player's character and immediate surroundings (including enemies and hostages if present).
Keyboard commands for Rescue at Rigel are:
The keyboard commands are:
Screenshot of the VIC-20 version of Rescue at Rigel
Enlarge
Screenshot of the VIC-20 version of Rescue at Rigel
0 to 9 - Move forward 0 to 9 feet
SHIFT + 0 to 9 - DODGE and move forward 0 to 9 feet
A - Amble system on or off (accelerates movement but increases fatigue)
B - Fire blaster (uses charges)
C - Count the number of captives released
F - Fire power gun (consumes energy based on power setting)
H - Heal wounds with medkit
R - Turn Right
L - Turn Left
V - Turn around (volte face)
O - Open Door
S - turn on or off personal force shield (consumes energy)
T - Activate transporter beam
D - Determine depth of present position
P - Set power gun level
then type 1-9 to enter new setting.
M - Melee (hand to hand combat)
? - negotiate with creature
Rescue at Rigel is a turn-based exploration and combat game that uses the same game engine as EPYX's successful dungeon-romp "Temple of Apshai". However this science-fiction themed game moves the action to deep space and an alien world. The player controls the hero "Sudden Smith" who, equiped with a blaster and his wits, must rescue 10 human hostages within the span of one hour from an insectoid base orbiting Rigel. The game displays the action in a top-down manner which shows the player's character and immediate surroundings (including enemies and hostages if present).
Keyboard commands for Rescue at Rigel are:
The keyboard commands are:
Screenshot of the VIC-20 version of Rescue at Rigel
Enlarge
Screenshot of the VIC-20 version of Rescue at Rigel
0 to 9 - Move forward 0 to 9 feet
SHIFT + 0 to 9 - DODGE and move forward 0 to 9 feet
A - Amble system on or off (accelerates movement but increases fatigue)
B - Fire blaster (uses charges)
C - Count the number of captives released
F - Fire power gun (consumes energy based on power setting)
H - Heal wounds with medkit
R - Turn Right
L - Turn Left
V - Turn around (volte face)
O - Open Door
S - turn on or off personal force shield (consumes energy)
T - Activate transporter beam
D - Determine depth of present position
P - Set power gun level
then type 1-9 to enter new setting.
M - Melee (hand to hand combat)
? - negotiate with creature
| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 16th April 2011
This title was most recently updated on 19th April 2012








