Arc the Lad Collection (2002)



| Details (Sony Playstation) | Supported platforms | Artwork and Media | |
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| Publisher: Genre: Author(s): Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Comments: | Working DesignsCompilation ARC Entertainment SCPH-1010/1080 or Dual Shock SCPH-1200 controller Eng SLUS-01224/01252-01256 DVD (Protected) USA | Sony Playstation |
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(Anonymous) (Playstation review) 23rd Apr 2012 05:15"It's definitely got the packaging... but is it really the whole package?"
A five? Really? You may question why my GameFAQs account is named after an Arc character, yes? I don't really know. I mean, this account is pretty old. I named it after Iga, my favorite character from AtL, and I don't really feel like changing it (I still think Iga's a total badass, anyway). I guess I liked Arc the Lad Collection back then. But now? Let's just say I've grown a little. I used to totally dig the RPG genre. Now, not so much. After like five years of collecting dust, I decided to pull this huge mess of games out again and play through all of them. The result: wow, this really ain't all that great. Then: engrossing games with lots of fun characters to experiment with. Now: a total snooze-fest.
PRESENTATION:
Are you blind? It speaks for itself. Working Designs once again went over the top, giving us "four" (three, actually) games, a hard-cover instruction booklet (oh goody), some cardboard... things, a memory card case (you can never have too many!), and some PS1 analog stick covers (you can never have too many of those, either!). All for 60 buckaroos new. Well, you do get a lot of stuff. Is it worth it? If you like worthless junk, then yes. I used to like worthless junk, apparently. I do not like worthless junk anymore. You can also purchase the strategy guide for volumes 1 and 2 for $30. Don't buy it, though--it SUCKS. The author works too hard on being funny (which he is not) and doesn't focus enough on the actual game. At least the case looks pretty!
Fear not, I'm not gonna knock this game throughout the entire review (I gave it a 5, not a 1). WD did an excellent job with the translation, and the Arc Arena is a nice little addition if you have the time for it.
PRESENTATION: 6/10
STORY:
I will go in chronological order based on the games.
Arc the Lad
Arc is the main character of this game (he's a lad, by the way--NOT a lass!), and a fairly boring one at that. He's young, he's dumb, yet he really knows how to present himself. One day he decides to look for his father or something. He ends up climbing a mountain, which held the Flame Cion before a young woman, Kukuru, put it out, releasing a great evil. So he almost dies on the mountain, but he is enlightened by a spirit, telling him he is the "Warrior of the Spirits." The "chosen one," if you will. Original, eh? Kukuru tags along because she's important too, I guess. But she's also just as boring as Arc. So their mission is to seek out the five guardians. Once they do that, the game is over and you move onto Arc 2. Possibly the worst part of the story is that you are given the same speech each time you meet a guardian: "Humans are greedy and they're destroying the world!" It's like that, except dragged out for ten hours. The best part of the story is in the ending, where a great turn of events leads Arc to become a wanted criminal. Despite all it's cliches, this made me like Arc a little more.
Arc and Kukuru may be the main characters, but they're far from the players' favorites. Tosh is one hardcore mofo, with his love of alcohol and violence. Gogen is a sweet old guy who makes some great entertainment. Bando Poco and the greedy Chongara are great comic relief, and Iga, as you know, is the coolest badass this side of Greyshinne.
Arc the Lad story review: 5/10
Arc the Lad 2
The first is basically a prologue, with the sequel being the bulk of the story. It follows Elc, a very revenge-driven young man. His village was destroyed and his best friends were taken away from him by the bad guys. Elc bugs me even more than Arc, honestly. For all his childishness, though, this story is much better than the original, taking you all over the game's world to put an end to the dark forces. Perhaps the best part is when Elc meets Arc's crew face-to-face, and the fireworks really start. Still, many of the new characters introduced (Gruga, Lieza) are far from interesting. Lieza's the typical sidekick girl with a "special" power, Gruga's the gentle strong man, etc. While you'll be taken through some very high highs and very low lows, Elc's quest does not match the stories of many other PS1 RPGs.
Arc the Lad 2 story review: 7.5/10
Arc the Lad 3
This is the final addition, and was seemingly just plopped into the mix, since AtL2 ends happily. Really, it's the same as Arc 2, except the main character is the blandest of them all. Seriously, can Alec get any more one-dimensional? The best parts are when old friends make cameos, but those unfortunately do not last long at all.
Arc the Lad 3 story review: 3/10
STORY OVERALL: 5.5/10
GRAPHICS:
This is an old game being re-released, so we must cut it some slack in the visual department. Actually, I thought the goofy sprites were slightly better than a lot of other games' at that time of release. Today, though, they do not quite hold up as well as even some of the older PS1 games. Arc 3's are obviously the best (1 and 2's are the same), but still look a little too goofy to really stand up to others.
GRAPHICS: 5/10
SOUNDS:
Okay, the battle tunes for all three sucks ass. I know people say they use the mute button a lot for games with bad music, but I REALLY mean this. I muted these games more than any others. The brass-heavy main themes that play during cutscenes and such are great, but other than that, the sound was either off or very low. Which is too bad, since the Japanese voices were so great. I really enjoyed hearing each individual's voice when he/she attacked/cast a spell, etc., but the music was too distracting.
SOUNDS: 6/10
GAMEPLAY:
Arc the Lad
Very cut-and-dry, shallow gameplay. You mainly go from story-scene to battle scene. The battles are strategy-based, where characters can move freely around their grid. They can attack, use an item, or cast a spell. The worst part about this was gaining levels--the best way to do this was by killing enemies. But what about a healer, like Kukuru? I wanted to build her up just as much as everyone else, but since she's too weak to kill enemies, it was way too hard. Same with Gogen, who is at first very weak (it's worth it to build him up, though). Then there are the extremely tedious sidequests--the 50 floors of the Forbidden Ruins are cake when compared to the ridiculous Niedel tournament arena--beat 1000 enemies? No thanks. Really, there's nothing to the original. Point A to point B.
Arc the Lad gameplay review: 3/10
Arc the Lad 2
Much deeper than the original--so much so, you'll be in shock at first. Characters now get equipment choices, all of which can be levelled up. They also have more complex abilities (like Lieza's taming skill), and the variety is ultimately much greater. The problem? Too many battles. Now, if they had the same amount of battles, but with less enemies in them, that'd be fine. But each battle takes so long to finish, by the time you're done with the first three in a dungeon, you're ready to call it quits. Something else that makes 2 much different is in the Bounty quests, where you literally hunt down people with bounties and get rewarded. This sounds pretty cool, but it's really the same thing over and over again, just in different locations. AtL2 is much more fun than its predecessor, but at times it gets way too monotonous.
Something nice is the data transfer, which allows you to transfer your Arc 1 date into Arc 2, giving you all of Arc 1's characters the amount of experience they had when you finished the original. So if Arc was at level 55 in the first, he'll be at 55 in the second when you start playing as him again. A really cool feature.
Arc the Lad 2 gameplay review: 7/10
Arc the Lad 3
Not nearly as deep as 2, but not so basic that it's no fun. The crazy battle numbers are reduced to the perfect size, and the Bounty quests provide better rewards. The equipment system isn't as tedious as in the last one, and in fact they replace the levelling system with a creation system, which I liked more. Another addition is with Theo's character--you can use cards to summon previously fought monsters. It's a little like Lieza, but Theo doesn't suck as much. The battle system is almost identical to the first two, though this isn't nearly as bad since the fights don't last as long anymore. Arc 3 may not be as complex as 2, but I think that's for the better.
Once again, you can transfer your date from Arc 2 to this game, but the older characters are barely in it as much as Arc 3's newest characters.
Arc the Lad 3 gameplay review: 8.5/10
GAMEPLAY OVERALL: 6/10
LASTING APPEAL:
Three games. Arc 1 can be beaten in less than 10 hours, but Arc 2 will probably take over 60. Yeah, that is one long-ass game. Arc 3 is about the standard 40 hour RPG, which is a very nice number. If you're STILL not getting enough Arc/Elc/Alec (gotta love those names), then there are tons of sidequests and bounties to go after in the two later games. And we can't forget the Monster Arena, which will tack on a few extra hours. Seriously, this game will last you a LONG time... that is, if you don't get too bored after awhile.
LASTING APPEAL: 9/10
OVERALL:
I feel like I'm betraying AtL in a way. I used to love it so much I named my GameFAQs account after a character in it, only to come back to the game years later and find it not nearly as good as I remember. Still, if it's your thing, then that's awesome. Despite my somewhat low score, I still think you should buy this game if you're a tried-and-true RPG fan, for this is quite a collection. Each game has it's fair share of pros and cons, but I'll let you be the judge of those.
OVERALL: 5.4/10 (5/10 when rounded)
Thanks for reading =)
Reviewer's Score: 5/10, Originally Posted: 06/15/07, Updated 09/04/07
Game Release: Arc the Lad Collection (US, 04/18/02)
A five? Really? You may question why my GameFAQs account is named after an Arc character, yes? I don't really know. I mean, this account is pretty old. I named it after Iga, my favorite character from AtL, and I don't really feel like changing it (I still think Iga's a total badass, anyway). I guess I liked Arc the Lad Collection back then. But now? Let's just say I've grown a little. I used to totally dig the RPG genre. Now, not so much. After like five years of collecting dust, I decided to pull this huge mess of games out again and play through all of them. The result: wow, this really ain't all that great. Then: engrossing games with lots of fun characters to experiment with. Now: a total snooze-fest.
PRESENTATION:
Are you blind? It speaks for itself. Working Designs once again went over the top, giving us "four" (three, actually) games, a hard-cover instruction booklet (oh goody), some cardboard... things, a memory card case (you can never have too many!), and some PS1 analog stick covers (you can never have too many of those, either!). All for 60 buckaroos new. Well, you do get a lot of stuff. Is it worth it? If you like worthless junk, then yes. I used to like worthless junk, apparently. I do not like worthless junk anymore. You can also purchase the strategy guide for volumes 1 and 2 for $30. Don't buy it, though--it SUCKS. The author works too hard on being funny (which he is not) and doesn't focus enough on the actual game. At least the case looks pretty!
Fear not, I'm not gonna knock this game throughout the entire review (I gave it a 5, not a 1). WD did an excellent job with the translation, and the Arc Arena is a nice little addition if you have the time for it.
PRESENTATION: 6/10
STORY:
I will go in chronological order based on the games.
Arc the Lad
Arc is the main character of this game (he's a lad, by the way--NOT a lass!), and a fairly boring one at that. He's young, he's dumb, yet he really knows how to present himself. One day he decides to look for his father or something. He ends up climbing a mountain, which held the Flame Cion before a young woman, Kukuru, put it out, releasing a great evil. So he almost dies on the mountain, but he is enlightened by a spirit, telling him he is the "Warrior of the Spirits." The "chosen one," if you will. Original, eh? Kukuru tags along because she's important too, I guess. But she's also just as boring as Arc. So their mission is to seek out the five guardians. Once they do that, the game is over and you move onto Arc 2. Possibly the worst part of the story is that you are given the same speech each time you meet a guardian: "Humans are greedy and they're destroying the world!" It's like that, except dragged out for ten hours. The best part of the story is in the ending, where a great turn of events leads Arc to become a wanted criminal. Despite all it's cliches, this made me like Arc a little more.
Arc and Kukuru may be the main characters, but they're far from the players' favorites. Tosh is one hardcore mofo, with his love of alcohol and violence. Gogen is a sweet old guy who makes some great entertainment. Bando Poco and the greedy Chongara are great comic relief, and Iga, as you know, is the coolest badass this side of Greyshinne.
Arc the Lad story review: 5/10
Arc the Lad 2
The first is basically a prologue, with the sequel being the bulk of the story. It follows Elc, a very revenge-driven young man. His village was destroyed and his best friends were taken away from him by the bad guys. Elc bugs me even more than Arc, honestly. For all his childishness, though, this story is much better than the original, taking you all over the game's world to put an end to the dark forces. Perhaps the best part is when Elc meets Arc's crew face-to-face, and the fireworks really start. Still, many of the new characters introduced (Gruga, Lieza) are far from interesting. Lieza's the typical sidekick girl with a "special" power, Gruga's the gentle strong man, etc. While you'll be taken through some very high highs and very low lows, Elc's quest does not match the stories of many other PS1 RPGs.
Arc the Lad 2 story review: 7.5/10
Arc the Lad 3
This is the final addition, and was seemingly just plopped into the mix, since AtL2 ends happily. Really, it's the same as Arc 2, except the main character is the blandest of them all. Seriously, can Alec get any more one-dimensional? The best parts are when old friends make cameos, but those unfortunately do not last long at all.
Arc the Lad 3 story review: 3/10
STORY OVERALL: 5.5/10
GRAPHICS:
This is an old game being re-released, so we must cut it some slack in the visual department. Actually, I thought the goofy sprites were slightly better than a lot of other games' at that time of release. Today, though, they do not quite hold up as well as even some of the older PS1 games. Arc 3's are obviously the best (1 and 2's are the same), but still look a little too goofy to really stand up to others.
GRAPHICS: 5/10
SOUNDS:
Okay, the battle tunes for all three sucks ass. I know people say they use the mute button a lot for games with bad music, but I REALLY mean this. I muted these games more than any others. The brass-heavy main themes that play during cutscenes and such are great, but other than that, the sound was either off or very low. Which is too bad, since the Japanese voices were so great. I really enjoyed hearing each individual's voice when he/she attacked/cast a spell, etc., but the music was too distracting.
SOUNDS: 6/10
GAMEPLAY:
Arc the Lad
Very cut-and-dry, shallow gameplay. You mainly go from story-scene to battle scene. The battles are strategy-based, where characters can move freely around their grid. They can attack, use an item, or cast a spell. The worst part about this was gaining levels--the best way to do this was by killing enemies. But what about a healer, like Kukuru? I wanted to build her up just as much as everyone else, but since she's too weak to kill enemies, it was way too hard. Same with Gogen, who is at first very weak (it's worth it to build him up, though). Then there are the extremely tedious sidequests--the 50 floors of the Forbidden Ruins are cake when compared to the ridiculous Niedel tournament arena--beat 1000 enemies? No thanks. Really, there's nothing to the original. Point A to point B.
Arc the Lad gameplay review: 3/10
Arc the Lad 2
Much deeper than the original--so much so, you'll be in shock at first. Characters now get equipment choices, all of which can be levelled up. They also have more complex abilities (like Lieza's taming skill), and the variety is ultimately much greater. The problem? Too many battles. Now, if they had the same amount of battles, but with less enemies in them, that'd be fine. But each battle takes so long to finish, by the time you're done with the first three in a dungeon, you're ready to call it quits. Something else that makes 2 much different is in the Bounty quests, where you literally hunt down people with bounties and get rewarded. This sounds pretty cool, but it's really the same thing over and over again, just in different locations. AtL2 is much more fun than its predecessor, but at times it gets way too monotonous.
Something nice is the data transfer, which allows you to transfer your Arc 1 date into Arc 2, giving you all of Arc 1's characters the amount of experience they had when you finished the original. So if Arc was at level 55 in the first, he'll be at 55 in the second when you start playing as him again. A really cool feature.
Arc the Lad 2 gameplay review: 7/10
Arc the Lad 3
Not nearly as deep as 2, but not so basic that it's no fun. The crazy battle numbers are reduced to the perfect size, and the Bounty quests provide better rewards. The equipment system isn't as tedious as in the last one, and in fact they replace the levelling system with a creation system, which I liked more. Another addition is with Theo's character--you can use cards to summon previously fought monsters. It's a little like Lieza, but Theo doesn't suck as much. The battle system is almost identical to the first two, though this isn't nearly as bad since the fights don't last as long anymore. Arc 3 may not be as complex as 2, but I think that's for the better.
Once again, you can transfer your date from Arc 2 to this game, but the older characters are barely in it as much as Arc 3's newest characters.
Arc the Lad 3 gameplay review: 8.5/10
GAMEPLAY OVERALL: 6/10
LASTING APPEAL:
Three games. Arc 1 can be beaten in less than 10 hours, but Arc 2 will probably take over 60. Yeah, that is one long-ass game. Arc 3 is about the standard 40 hour RPG, which is a very nice number. If you're STILL not getting enough Arc/Elc/Alec (gotta love those names), then there are tons of sidequests and bounties to go after in the two later games. And we can't forget the Monster Arena, which will tack on a few extra hours. Seriously, this game will last you a LONG time... that is, if you don't get too bored after awhile.
LASTING APPEAL: 9/10
OVERALL:
I feel like I'm betraying AtL in a way. I used to love it so much I named my GameFAQs account after a character in it, only to come back to the game years later and find it not nearly as good as I remember. Still, if it's your thing, then that's awesome. Despite my somewhat low score, I still think you should buy this game if you're a tried-and-true RPG fan, for this is quite a collection. Each game has it's fair share of pros and cons, but I'll let you be the judge of those.
OVERALL: 5.4/10 (5/10 when rounded)
Thanks for reading =)
Reviewer's Score: 5/10, Originally Posted: 06/15/07, Updated 09/04/07
Game Release: Arc the Lad Collection (US, 04/18/02)
(Anonymous) (Playstation review) 23rd Apr 2012 05:15| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 29th June 2007
This title was most recently updated on 23rd April 2012










