California Games (1987)



| Details (IBM PC) | Supported platforms | Artwork and Media | |
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| Publisher: Genre: Author(s): Minimum Spec: Recommended Spec: Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Other Files: Comments: | EpyxSport Matt Householder, Gil Colgate, Ken Rogoway, Lee Powell, Ken Nicholson, Dave Farquharson, David Miller, Dan Duncalf, Sheryl Knowles, Steve Snyder 8088/8086 CPU, DOS 2.0, CGA/Hercules graphics, 512K RAM 80286 CPU, DOS 3.3, EGA/MCGA graphics, 1MB RAM 512K 8 Yes (analogue) Eng 5.25" Floppy Disk USA Advertisement | Click to choose platform: Apple 2e Atari 2600 (VCS) Commodore 64 IBM PC More from other publishers: Amstrad CPC Atari Lynx Sinclair ZX Spectrum Commodore Amiga Nintendo NES |
| Videos | Screenshots (IBM PC) |
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| Cheats | Trivia |
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| There are no cheats on file for this title. | California Games was one of the handful of games released that pushed CGA to its limits by using a timing/hardware trick to get more colors on the screen. It called this trick "MORE-color" mode (as opposed to the normal "4-color" mode), and it achieved 7 different colors on the same screen by switching from one color palette to another at a particular scanline. The switch was masked fairly well by: making sure that the graphics had a horizontal boundary somewhere on the screen that wouldn't look funny by a color switch, and switching from the red-green-yellow palette to a tweaked red-cyan-white palette and using the common red color to mask the switch.When you play California Games on a PC with enough RAM, you'll get a message like this: "You've got 167K RAM more than you need, Dude. That's gnarly!" |
History
This title was first added on 3rd October 2013
This title was most recently updated on 12th February 2016










