Turtle Timewarp (1984) 
| Details (Sinclair ZX Spectrum) | Supported platforms | Artwork and Media | |
|---|---|---|---|
| Publisher: Genre: Author(s): Minimum Memory Required: Maximum Players: Joysticks: Language: Media Code: Media Type: Country of Release: Comments: | ![]() Cards Tim Williams, C. Jones 48K 1 - Eng N/A Audio cassette Europe | Sinclair ZX Spectrum |
| Videos | Screenshots (Sinclair ZX Spectrum) |
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| Your Reviews |
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Issue 34 (Sinclair User) 3rd Jan 2010 11:43Game for the turtally warped
CLAIRVOYANTS should have a ball with Turtle Timewarp from Softstone. A brief examination of the cassette blurb reveals nothing about the game apart from the loading instructions.
After a nice loading screen information appears offering redefinable keys, joystick and start options. Fine, you say, and punch the start key, thinking that enlightenment will arrive before the game gets under way.
It does not. The only reference to the aim of the game is the brief 'save all turtles in this amazing game' on the back end of the insert.
The screen depicts a small 2D maze with question marks in the dead-end portions. You manoeuvre a turtle round the maze into the question marks. Sometimes that results in the creation of unpleasant insects to add to those already chasing the turtle.
Sometimes a house is materialised which blocks off corners and makes life more difficult for the biting bees. If they get you, you lose a life. Once you have managed to explore all the question marks you move up a screen.
With no game concept to latch onto the business seems singularly pointless, though the graphics are reasonably fast. The competent rendering of Für Elise was more gripping than the game and the choice of question marks as symbol very apt. A crystal ball could come in handy if you have one.
Richard Price
TURTLE TIMEWARP Memory: 48K Price: £2.99 Joystick: Kempston Gilbert Factor: 4
CLAIRVOYANTS should have a ball with Turtle Timewarp from Softstone. A brief examination of the cassette blurb reveals nothing about the game apart from the loading instructions.
After a nice loading screen information appears offering redefinable keys, joystick and start options. Fine, you say, and punch the start key, thinking that enlightenment will arrive before the game gets under way.
It does not. The only reference to the aim of the game is the brief 'save all turtles in this amazing game' on the back end of the insert.
The screen depicts a small 2D maze with question marks in the dead-end portions. You manoeuvre a turtle round the maze into the question marks. Sometimes that results in the creation of unpleasant insects to add to those already chasing the turtle.
Sometimes a house is materialised which blocks off corners and makes life more difficult for the biting bees. If they get you, you lose a life. Once you have managed to explore all the question marks you move up a screen.
With no game concept to latch onto the business seems singularly pointless, though the graphics are reasonably fast. The competent rendering of Für Elise was more gripping than the game and the choice of question marks as symbol very apt. A crystal ball could come in handy if you have one.
Richard Price
TURTLE TIMEWARP Memory: 48K Price: £2.99 Joystick: Kempston Gilbert Factor: 4
| Cheats | Trivia |
|---|---|
| There are no cheats on file for this title. | No trivia on file for this title. |
History
This title was first added on 18th July 2007
This title was most recently updated on 3rd January 2010





